22 Mar Mobile Devices In The Classroom – Part 2
Posted at 19:34h in Elementary students, Embedded Multimedia, grade shool, interactive learning, mobile devices, personalized learning, Writing Ability 273 Comments
Mobile device’s role in education: what works?
Simply using mobile devices in the classroom does not guarantee a rise in comprehension or even the attention of students. So what types of mobile technology use make the most sense for classrooms?
- E-readers. Part of the issue with traditional textbooks is that they’re so quickly outdated, both regarding subject matter and which formats best reach readers. E-readers eliminate that issue and allow real-time updates that are useful to students and teachers immediately, not the next school year when the new textbook is released.
- Individual mobile modules. Within educational apps and games are options for individual student logins. This gives students the chance to work at their own pace, taking extra time in the areas where they need it most.
- Text-response programs. Websites that allow teachers to send homework or test questions to students via text, and then ask for responses, do result in a more interactive approach to learning. Most of the programs that facilitate this technology allow for real-time feedback on the answers, allowing students to learn from mistakes and put it all in context in the moment. Pew Research found that American teens send an average of 60 text messages per day, making this an effective way to reach students in a medium that is close to universally used. The OneVille Project has tracked teachers and their experiences with texting high school students and has found that students become more motivated to come to school and to complete workon time when they have text message access to teachers.
- Seamless cloud learning. Using mobile technology that is connected to the cloud means that students can transition from working in the classroom to working at home — or anywhere else — easily, as long as they have access to a phone, tablet or computer. This saves time and improves organizational skills for students.